Tuesday, March 06, 2007

library involvement in a popular virtual world, second Life : an overview

On the March Monthly Highlights on the Emerald website :

Stumbling, bumbling, teleporting and flying … librarian avatars in Second Life

by Esther Grassian, Rhonda B. Trueman The purpose of this paper is to provide an overview of issues related to library involvement in a popular virtual world, the massively multiplayer online role-playing game (MMORG) Second Life.Virtual worlds are new to most libraries, librarians, and administrators. This interview will be of interest and value to all those interested in extending their reach in reference, collections, and information literacy by pushing out to new technological frontiers and exploring and taking risks in virtual areas where users are going.

Reference Services Review Volume 35 Number 1 2007

Another Second Life Study:

Read this blog entry about a graduate student doing a study on Second Life Library for his master's project: http://timothygreig.com/archives/64 His short bibliography is very usefull if you want to digg into research about this subject.

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